Speaking our language what the numbers mean
- Leverage
- Ceiling ÷ projected ownership. High means a big outcome almost nobody has. It is not a rating. A 6.0 on a player who never hits is still a loss.
- Ownership
- The percentage of the whole field we project to roster a player. This is the number nobody competes with Vegas to price, which is why it is the product.
- Field overlap
- How many of your 9 players sit in the average field lineup. This one is exact, not modelled: it is just the sum of your players' ownership. Low means you are somewhere the field is not.
- Chalk
- A heavily owned player. Usually chalk for a reason. Fading it just to be different is how people lose money feeling clever.
- Ceiling
- Roughly a 90th percentile outcome, not a best case. It scales with position: a WR's range is far wider than a QB's.
- Constraint check
- Every lineup has one QB, so QB ownership across the field must sum to 100%. We print it live. If our model breaks, you see it before we do.
- Leverage tilt
- How hard the optimizer leans toward plays the field is off. At 0 you build straight off projections and correct chalk stays in.
- Stack
- A QB plus his own pass catchers. When he throws a touchdown, they catch it, so their scores rise together. That shared upside is the point.
- Max exposure
- The most lineups any single player can appear in. Caps how badly one wrong call can hurt across a whole set.
- Win %
- From the simulation: how often this lineup beats the modelled field. It disagrees with raw projection more than you would think.
- ROI
- Use it to rank lineups against each other, never as a forecast. Our simulated field is more random than real opponents, so it runs optimistic.
Use your own slate
Drop DKSalaries.csv here, or bring your own projections and we'll do the ownership.
| Pos | Player | Salary | Proj | Ceil | Own% | Lev | Val | Lock/Fade |
|---|
Ownership stress test ask "what if the field catches on?"
Override what the field does — not the player's projection. If you think a player will be far more popular than our model says, tell the sim. If it still wants him at high ownership, his ceiling beats the field even when everyone has him: ride or die. If the sim backs off, his value was leverage, and there's none left up there: come under the field, or fade. His projected points never move — only the crowd around him does.
Build lineups first
Hit Optimize Lineups, then come back. The sim ranks your lineups by win probability instead of mean projection, and the order changes.
No lineups yet
Set your rules and hit Optimize Lineups. Turn up Leverage to build around the plays the field is off.
Nothing saved yet
Build lineups, then hit the bookmark on any card to keep it. Saved lineups survive a reload.